![]() It's undeniably more fun to play this game with a friend, but the experience as a whole is too shallow for another player to really shake up how you approach things. Crackdown supported two players in co-op. You can also play through the entire story mode with a friend at your side, though it's an odd backward step for the series. It's the lone standout activity in an otherwise dull lineup of boxes that need to be ticked before you beat the game. Each one is a jumping puzzle that distills Crackdown 3's focus down to one of its greatest strengths: movement. Terra Nova's propaganda machine is fueled by 12 towers scattered around the city. There's only one example that strays from this formula. But most of the grouped activities boil down to "go to place, kill all the things, hit a button or shoot a weak point when applicable." There's nothing to learn it's all just the same shit over and over again. It's a struggle to recall the specifics of even the latest, arguably toughest fights in the game without double-checking my notes.īoss encounters ought to be a culmination of previous challenges, something that tests what you've learned along the way. None of them stand out in any particular way. ![]() located near the center of the city - appeared on my map.Ĭrackdown 3 is basically a can of Pringles in video game form.Įvery set of activities connects to a proper boss fight, complete with intro and death cutscenes - the only ones in the game, really. ![]() Once I finished, the monorail boss - an A.I. That meant finding my way to five separate train stations and taking out the officer stationed at each one. The first thing I did in Crackdown 3 was regain control of the city's monorail network. Sometimes your goal is to free prisoners or wreck infrastructure.Īs you clear out different sets of Terra Nova operations, you open up boss fights. All of Terra Nova's operations are spread across the city, so it's on you to just explore, find these points of interest, and stage an attack. You can tackle branches, and even bosses, in any order - though taking out the weaker ones first gives you an easier time with the tougher ones.Ĭrackdown 3 doesn't feature the traditional mission-based structure that many other open world games do. Each branch has low-level underbosses and a proper leader, who reports up to the big boss. The Terra Nova organization you're working to bring down splits up across three divisions: security, industry, and logistics. To do that, you'll have to work your way up the criminal food chain, taking down various low-level officers until you can convince one of their bosses to take notice. Crackdown 3's missions "lack quantity" while the open world scale never impresses and misses a sense of "grandiosity".Crackdown 3 Credit: Microsoft Game StudiosĬrackdown 3 comes with the same premise as the original game: the city is trapped in the grip of a vast criminal enterprise, and it's on you to save everyone. To, Crackdown 3 feels "patched together" and like someone just barely "saved it at the last minute after an overlong development cycle". Their review in progress score is 5 out of 10. Gamespot also disliked driving physics which they described as "frustratingly imprecise". They found the objectives repetitive and uninteresting while most of the enemies are little more than "cannon fodder". score is 5 out of 10.Ĭrackdown 3 is a "disappointing, dated return" according to. Apparently, everything looked more than enough on paper but the game "quickly becomes repetitive" while combat is also underwhelming outside of a couple of boss fights. IGN's review states that Crackdown 3's "mediocre campaign barely evolves after the opening hours". White concluded her review by saying that she can't see how Microsoft expect people to pay AAA price for such a "single-minded and inoffensive" title. She says that there is very little reason to play the game over other similar titles like Saints Row IV. ![]() Olivia White considers Crackdown 3's open world "fairly uninspiring". With five positive, five negative and 36 mixed reviews it's probably not what the studio hoped for. ![]() Of course, just with like any other game, gaming websites and critics are offering their impressions and thoughts on Xbox Game Studios' returning action-adventure, and it's not looking good for the super-powered Agent.Īt the moment, 46 reviews are currently in and the average score on Metacritic for Xbox One version is 60. After many twists and turns in the development process, Crackdown 3 is finally launching today, 15 February 2019. ![]()
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